Building from last week’s programming with Ozobot smart toy robots, this morning the Woodridge fifth graders were introduced to Bitsbox, an online application for designing animated digital games. Bitsbox is a web-based platform that displays a virtual tablet on which the student is able to access programming lessons to build simple apps and games in JavaScript. Once the student has created a game, they are able to use a mobile device such as an iOS or Android tablet or smartphone to scan the QR code associated with their Bitsbox project. They are then able to access their game on that mobile device through the QR code. The Bitsbox coding challenges used in the AT&T Classroom are available on the Bitsbox website at no cost (https://bitsbox.com). Bitsbox also offers subscription plans that include monthly mailings containing new programming tutorials, challenges, and projects.