Building from their programming with the Ozobots, Lippman first and second graders started their morning in the AT&T Classroom with a coding lesson with the Daisy the Dinosaur iPad app. Daisy the Dinosaur is designed to introduce children to the basic elements of coding through a challenge mode and a free play mode. The challenge mode tutorial shows the student how to use drag-and-drop steps to make the dinosaur move, jump, shrink and grow. There is also a free play mode in which children can design their own program to animate Daisy. After their coding lesson, the Lippman students were very excited to host Kent State students from a pre-service teacher education instructional technology course. The Lippman students shared the various tools they have been using for coding, programming and design including Code Monkey, Daisy the Dinosaur, Kodable, Scratch JR, & Adobe Spark Video.